Category Archives: Graphics

Reducing J2ME Size with Advanced PNG Compression

One way to reduce the size of a J2ME application is through better compression of the PNG images you are using. I currently use the excellent Paint.Net to create my images. Unfortunately, it doesn’t compress PNG output very effectively. It … Continue reading

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A Better J2ME fillTriangle

I recently wrote about my alternative fillTriangle method. Pattern Fill The reason I created this method was to support older devices that don’t have a built-in version of fillTriangle. However, the implementation could be useful on more modern devices where we … Continue reading

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Mini Book Review: Graphics Programming in Windows (Charles Petzold)

My personal library is overcrowded, so over the years I have found it necessary to dispose of many books on outmoded technology. This book by Charles Petzold is different. Indeed, its unparalleled coverage of graphics programming techniques make it worth … Continue reading

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